EXTTextureCompressionRgtc class
The extension is part of the WebGL API and exposes 4 RGTC
compressed texture formats. RGTC is a block-based texture
compression format suited for unsigned and signed red and
red-green textures (Red-Green Texture Compression).
WebGL extensions are available using the
WebGLRenderingContext.getExtension()
method. For more
information, see also Using Extensions in the WebGL tutorial.
Note: Support depends on the system's graphics driver. There is no support on Windows. This extension is available to both, WebGL1 and WebGL2 contexts.
- Annotations
-
- @JS('EXT_texture_compression_rgtc')
- @staticInterop
Constructors
- EXTTextureCompressionRgtc()
-
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- compressedRedGreenRgtc2Ext → int
-
no setter
- compressedRedRgtc1Ext → int
-
no setter
- compressedSignedRedGreenRgtc2Ext → int
-
no setter
- compressedSignedRedRgtc1Ext → int
-
no setter