AnimationEventInit constructor

AnimationEventInit({
  1. String? animationName,
  2. double? elapsedTime,
  3. String? pseudoElement,
})

Implementation

factory AnimationEventInit(
        {String? animationName,
        double? elapsedTime,
        String? pseudoElement}) =>
    AnimationEventInit._(
        animationName: animationName ?? '',
        elapsedTime: elapsedTime ?? 0.0,
        pseudoElement: pseudoElement ?? '');