GPUBindGroupLayoutEntry constructor
GPUBindGroupLayoutEntry({
- required int binding,
- required int visibility,
- GPUBufferBindingLayout? buffer,
- GPUSamplerBindingLayout? sampler,
- GPUTextureBindingLayout? texture,
- GPUStorageTextureBindingLayout? storageTexture,
- GPUExternalTextureBindingLayout? externalTexture,
Implementation
external factory GPUBindGroupLayoutEntry(
{required int binding,
required int visibility,
GPUBufferBindingLayout? buffer,
GPUSamplerBindingLayout? sampler,
GPUTextureBindingLayout? texture,
GPUStorageTextureBindingLayout? storageTexture,
GPUExternalTextureBindingLayout? externalTexture});