ongamepadconnected property
EventHandlerNonNull<Event> ?
get
ongamepadconnected
Implementation
EventHandlerNonNull? get ongamepadconnected =>
js_util.getProperty(this, 'ongamepadconnected');
set
ongamepadconnected
(EventHandlerNonNull<Event> ? newValue)
Implementation
set ongamepadconnected(EventHandlerNonNull? newValue) {
js_util.setProperty(this, 'ongamepadconnected', newValue);
}