setBindGroup method
void
setBindGroup(
- int index,
- GPUBindGroup bindGroup, [
- Uint32List? dynamicOffsetsData,
- int? dynamicOffsetsDataStart,
- int? dynamicOffsetsDataLength,
Implementation
void setBindGroup(int index, GPUBindGroup bindGroup,
[Uint32List? dynamicOffsetsData,
int? dynamicOffsetsDataStart,
int? dynamicOffsetsDataLength]) =>
js_util.callMethod(this, 'setBindGroup', [
index,
bindGroup,
dynamicOffsetsData,
dynamicOffsetsDataStart,
dynamicOffsetsDataLength
]);