OESFboRenderMipmap class
The extension is part of the WebGL API and makes it possible to
attach any level of a texture to a framebuffer object.
WebGL extensions are available using the
WebGLRenderingContext.getExtension()
method. For more
information, see also Using Extensions in the WebGL tutorial.
Note: This extension is only available to WebGL 1. In WebGL2, the functionality of this extension is available in the WebGL 2 context by default.
- Annotations
-
- @JS('OES_fbo_render_mipmap')
- @staticInterop
Constructors
- OESFboRenderMipmap()
-
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited