EXTFloatBlend class
The WebGL API's extension allows blending and draw buffers with
32-bit floating-point components.
WebGL extensions are available using the
WebGLRenderingContext.getExtension()
method. For more
information, see also Using Extensions in the WebGL tutorial.
Note: This extension is available to both, WebGL1 and WebGL2
contexts. However, to use it, you need to enable the use of
32-bit floating-point draw buffers by enabling the extension
WEBGL_color_buffer_float
(for WebGL1) or
EXT_color_buffer_float
(for WebGL2). Doing so automatically
enables as well.
With this extension enabled, calling drawArrays()
or
drawElements()
with blending enabled and a draw buffer with
32-bit floating-point components will no longer result in an
INVALID_OPERATION
error.
- Annotations
-
- @JS('EXT_float_blend')
- @staticInterop
Constructors
- EXTFloatBlend()
-
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited