EXTBlendMinmax class
The extension is part of the WebGL API and extends blending
capabilities by adding two new blend equations: the minimum or
maximum color components of the source and destination colors.
WebGL extensions are available using the
WebGLRenderingContext.getExtension()
method. For more
information, see also Using Extensions in the WebGL tutorial.
Note: This extension is only available to WebGL1 contexts. In
WebGL2, the functionality of this extension is available on the
WebGL2 context by default. The constants in WebGL2 are gl.MIN
and gl.MAX
.
- Annotations
-
- @JS('EXT_blend_minmax')
- @staticInterop
Constructors
- EXTBlendMinmax()
-
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited