Interface for effects that provide custom scheduling behavior.
Effects implementing this interface can customize how they are scheduled when their dependencies change, instead of being queued for immediate execution.
Example:
class CustomScheduledEffect extends EffectReactiveNode implements EffectScheduler {
@override
bool schedule() {
// Custom scheduling logic
return true; // Custom scheduling handled
}
}
- Implementers
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
schedule(
) → bool - Schedules this effect for execution using a custom scheduling strategy.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited