Static utility class for debugging reactive nodes.
This class provides methods to track and debug the lifecycle and operations of reactive nodes in the Jolt reactive system. All methods are no-ops in release mode and only active in debug mode.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
-
joltDebugFns
→ Expando<
JoltDebugFn> -
final
Static Methods
-
create(
ReactiveNode target, JoltDebugOption? option) → void - Notifies the debug system that a reactive node was created.
-
dispose(
ReactiveNode target) → void - Notifies the debug system that a reactive node was disposed.
-
effect(
ReactiveNode target) → void - Notifies the debug system that an effect was executed.
-
get(
ReactiveNode target) → void - Notifies the debug system that a reactive node's value was accessed (get operation).
-
getDebug(
Object target) → JoltDebugFn? - Gets the custom debug function for a specific target object.
-
init(
) → void - Initializes Jolt DevTools support.
-
linked(
ReactiveNode target, Link link) → void - Notifies the debug system that a reactive node was linked to a dependency.
-
notify(
ReactiveNode target) → void - Notifies the debug system that a reactive node notified its subscribers.
-
set(
ReactiveNode target) → void - Notifies the debug system that a reactive node's value was set (set operation).
-
setDebug(
Object target, JoltDebugFn fn) → void - Sets a custom debug function for a specific target object.
-
unlinked(
ReactiveNode target, Link link) → void - Notifies the debug system that a reactive node was unlinked from a dependency.