JellyAnim class Null safety

Inheritance

Constructors

JellyAnim({required double radius, bool allowOverFlow = false, Duration duration = const Duration(seconds: 5), List<Color> colors = const [], Size? viewPortSize, int jellyCoordinates = 5, JellyPosition jellyPosition = JellyPosition.center, int jellyCount = 1, Paint? fillPaint})

Properties

allowOverFlow bool
allowOverFlow flag will give us a provision to render animation outside the viewport.
final
colors List<Color>
colors list of colors for transition if user will not give any color then it'll take random color.
final
duration Duration
duration defines the color transition & movement duration of jelly.
final
fillPaint Paint?
fillPaint to give custom paint values like stroke, strokeWidth, style, etc.
final
hashCode int
The hash code for this object. [...]
@nonVirtual, read-only, inherited
jellyCoordinates int
jellyCoordinates defines the movement of jelly. NOTE: default value is 5 & user have to give more than 3.
final
jellyCount int
jellyCount defines that how many jelly we want to overlap.
final
jellyPosition JellyPosition
This enum is responsible to manage the position of jelly in viewport NOTE: default position of jelly is center.
final
key Key?
Controls how one widget replaces another widget in the tree. [...]
final, inherited
radius double
radius defines the size of jelly.
final
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
viewPortSize Size?
inside the viewPortSize defined size the jelly will draw. NOTE: by default the size of viewport is same as screen size.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree. [...]
inherited
createState() State<StatefulWidget>
Creates the mutable state for this widget at a given location in the tree. [...]
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object. [...]
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants. [...]
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object. [...]
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
@nonVirtual, inherited