registerSyncState method

void registerSyncState(
  1. SyncState syncState, {
  2. bool initialUpdate = true,
})
inherited

Implementation

void registerSyncState(SyncState syncState, {bool initialUpdate = true}) {
  _globalSyncRegistry[syncState.syncId] = syncState;
  if (initialUpdate && syncState.wantsSync()) {
    var data = getRawState(syncState.syncId);
    syncState._update(data);
  }
}