handlePointer method

void handlePointer(
  1. PointerSample sample
)

Implementation

void handlePointer(PointerSample sample) {
  final resolvedSample = PointerSample(
    pointerId: sample.pointerId,
    position: sample.position,
    timestampMs: _resolveTimestampMs(sample.timestampMs),
    phase: sample.phase,
    kind: sample.kind,
  );

  if (_mode == CanvasMode.move) {
    _handleMovePointer(resolvedSample);
  } else {
    _handleDrawPointer(resolvedSample);
  }
}