PathNodePatch constructor
const
PathNodePatch({
- required NodeId id,
- CommonNodePatch? common,
- PatchField<
String> svgPathData = const PatchField<String>.absent(), - PatchField<
Color?> fillColor = const PatchField<Color?>.absent(), - PatchField<
Color?> strokeColor = const PatchField<Color?>.absent(), - PatchField<
double> strokeWidth = const PatchField<double>.absent(), - PatchField<
V2PathFillRule> fillRule = const PatchField<V2PathFillRule>.absent(),
Implementation
const PathNodePatch({
required super.id,
super.common,
this.svgPathData = const PatchField<String>.absent(),
this.fillColor = const PatchField<Color?>.absent(),
this.strokeColor = const PatchField<Color?>.absent(),
this.strokeWidth = const PatchField<double>.absent(),
this.fillRule = const PatchField<V2PathFillRule>.absent(),
});