normalizeToLocalCenter method
void
normalizeToLocalCenter()
Implementation
void normalizeToLocalCenter() {
if (points.isEmpty) return;
final bounds = aabbFromPoints(points);
final centerWorld = bounds.center;
for (var i = 0; i < points.length; i++) {
points[i] = points[i] - centerWorld;
}
transform = Transform2D.trs(translation: centerWorld);
}