normalizeToLocalCenter method

void normalizeToLocalCenter()

Implementation

void normalizeToLocalCenter() {
  if (points.isEmpty) return;
  final bounds = aabbFromPoints(points);
  final centerWorld = bounds.center;
  for (var i = 0; i < points.length; i++) {
    points[i] = points[i] - centerWorld;
  }
  transform = Transform2D.trs(translation: centerWorld);
}