iwadr_start_multiplayer method

int iwadr_start_multiplayer(
  1. Pointer<Char> iwad_path,
  2. int player_count,
  3. int local_player,
  4. int deathmatch,
  5. int episode,
  6. int map,
  7. int skill,
  8. int no_monsters,
  9. int fast_monsters,
  10. int respawn_monsters,
  11. int ticdup_value,
)

Implementation

int iwadr_start_multiplayer(
  ffi.Pointer<ffi.Char> iwad_path,
  int player_count,
  int local_player,
  int deathmatch,
  int episode,
  int map,
  int skill,
  int no_monsters,
  int fast_monsters,
  int respawn_monsters,
  int ticdup_value,
) {
  return _iwadr_start_multiplayer(
    iwad_path,
    player_count,
    local_player,
    deathmatch,
    episode,
    map,
    skill,
    no_monsters,
    fast_monsters,
    respawn_monsters,
    ticdup_value,
  );
}