processTapUp method

void processTapUp()

Implementation

void processTapUp() {
  // if (_animationController.lastElapsedDuration?.inSeconds == 0) {
  //   return;
  // }
  if (widget.toggle) {
    if (_animationController.status == AnimationStatus.completed) {
      _animationController.reverse();
    }
  } else {
    if (_animationController.status == AnimationStatus.completed) {
      _animationController.reverse();
    } else {
      markReverse();
    }
  }
}