NeumorphicShadowPainter constructor

NeumorphicShadowPainter({
  1. required List<Shadow> shadows,
  2. ShapeBorder shape = const ContinuousRectangleBorder(),
  3. double strokeWidth = 0,
})

Implementation

NeumorphicShadowPainter({required this.shadows, super.shape, super.strokeWidth});