on<E extends Event> method
void
on<E extends Event>(
- EventHandler<
E, State> handler, { - EventTransformer<
E> ? transformer,
Register event handler for an event of type E
.
There should only ever be one event handler per event type E
.
abstract class CounterEvent {}
class CounterIncrementPressed extends CounterEvent {}
class CounterBloc extends Bloc<CounterEvent, int> {
CounterBloc() : super(0) {
on<CounterIncrementPressed>((event, emit) => emit(state + 1));
}
}
- A StateError will be thrown if there are multiple event handlers
registered for the same type
E
.
By default, events will be processed concurrently.
See also:
EventTransformer
to customize how events are processed.- package:bloc_concurrency for an opinionated set of event transformers.
Implementation
@override
void on<E extends Event>(EventHandler<E, State> handler, {EventTransformer<E>? transformer}) {
_bloc.on(handler, transformer: transformer);
}