ironbird_engine_context
Flutter plugin that provides access to Flutter engine components (like view or texture registrar) from native code.
Example
Dart code:
final handle = await EngineContext.instance.getEngineHandle();
// pass the handle native code (i.e. through FFI).
nativeMethod(handle);
Rust code:
let context = EngineContext::new();
let flutter_view = context.get_flutter_view(handle);
let texture_registry = contet.get_texture_registry(handle);
On Android the dylib containing Rust code must be loaded through System.loadLibrary
before loading it from Dart code.
System.loadLibrary
must be called on main thread.