ConnectivityManager class abstract interface

Constructors

ConnectivityManager()
factory

Properties

activeNetwork → Network?
no setter
activeNetworkInfo → NetworkInfo?
no setter
allNetworkInfo → List<NetworkInfo>
no setter
allNetworks → List<Network>
no setter
backgroundDataSetting → bool
no setter
boundNetworkForProcess → Network?
no setter
defaultProxy → ProxyInfo?
no setter
hashCode → int
The hash code for this object.
no setterinherited
isActiveNetworkMetered → bool
no setter
isDefaultNetworkActive → bool
no setter
networkPreference ↔ int
getter/setter pair
networkWatchlistConfigHash → Uint8List?
no setter
restrictBackgroundStatus → ConnectivityManager$RestrictBackgroundStatus
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

addDefaultNetworkActiveListener(ConnectivityManager$OnNetworkActiveListener listener) → void
bindProcessToNetwork(Network? network) → bool
createSocketKeepalive(Network network, IpSecManager$UdpEncapsulationSocket socket, InetAddress source, InetAddress destination, SocketKeepalive$Callback callback) → SocketKeepalive
getConnectionOwnerUid(int protocol, InetSocketAddress local, InetSocketAddress remote) → int
getLinkProperties(Network network) → LinkProperties?
getMultipathPreference(Network network) → int
getNetworkCapabilities(Network network) → NetworkCapabilities?
getNetworkInfoOfNetwork(Network network) → NetworkInfo?
getNetworkInfoOfType(ConnectivityManager$Type networkType) → NetworkInfo?
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
registerBestMatchingNetworkCallback(NetworkRequest request, ConnectivityManager$NetworkCallback networkCallback) → void
registerDefaultNetworkCallback(ConnectivityManager$NetworkCallback networkCallback) → void
registerNetworkCallback(NetworkRequest request, ConnectivityManager$NetworkCallback networkCallback) → void
removeDefaultNetworkActiveListener(ConnectivityManager$OnNetworkActiveListener listener) → void
reportBadNetwork(Network network) → void
reportNetworkConnectivity(Network network, bool hasConnectivity) → void
requestBandwidthUpdate(Network network) → bool
requestNetwork(NetworkRequest request, ConnectivityManager$NetworkCallback networkCallback, [int? timeoutMs]) → void
reserveNetwork(NetworkRequest request, ConnectivityManager$NetworkCallback networkCallback) → void
toString() → String
A string representation of this object.
inherited
unregisterNetworkCallback(ConnectivityManager$NetworkCallback networkCallback) → void

Operators

operator ==(Object other) → bool
The equality operator.
inherited