updateAndPaint method
void
updateAndPaint(
- PaintingContext context,
- Matrix4 transform,
- Size viewport,
- Size content, {
- Offset? origin,
Implementation
void updateAndPaint(
PaintingContext context, Matrix4 transform, Size viewport, Size content,
{Offset? origin}) {
update(transform, viewport, content);
paint(context, viewport, origin: origin);
}