load abstract method

void load()

Load raw bounds from the parser and update internal state.

Implementations should obtain the list of bounds extracted from the SVG (expressed in the SVG document coordinate space / viewBox), store or update their internal snapshot/state with that unscaled data, and call notifyListeners() once the load completes. Any conversion into widget/device coordinates (scaling, fitting or alignment) should be performed by calling resolve(...) (or the delegate's scaleSvgBounds).

Implementation

void load();