Interactive3dController class
A controller for interacting with the Interactive3d widget.
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
attach(
Interactive3dState state) → void - Attaches the controller to the given Interactive3dState.
-
clearSelections(
) → Future< void> - Clears all selected entities in the 3D model.
-
detach(
) → void - Detaches the controller from the state.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
setCameraZoomLevel(
double zoomLevel) → Future< void> -
toString(
) → String -
A string representation of this object.
inherited
-
unselectEntities(
{List< int> ? entityIds}) → Future<void> - Unselects specific entities or all entities in the 3D model.
-
updatePartGroupConfig(
{required bool isVisible, required ModelPartGroup group}) → Future< void>
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited