InspectorState class

State for the Inspector widget.

Inheritance

Constructors

InspectorState()

Properties

context BuildContext
The location in the tree where this widget builds.
no setterinherited
editors Map<Type, EditorBuilder>
The effective editor map, combining user-supplied editors with the built-in defaults.
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
keys Map<String, Key>
Stable GlobalKeys keyed by property name.
final
mounted bool
Whether this State object is currently in a tree.
no setterinherited
objects List<Inspectable>
Snapshot of the objects list from the previous build.
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
widget Inspector
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Builds the inspector table.
override
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant Inspector oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
inherited
getObjectPropertySet(Inspectable obj) Set<(String, Type)>
Returns a set of (name, runtimeType) pairs for all properties on obj.
initState() → void
Initialises the effective editors map by merging user-supplied entries with the built-in editors for int, double, bool, String, and Enum.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
populateProperty(List<Inspectable> owners, String propertyName, int level) TableRow
Builds a single TableRow for propertyName, resolving the editor to use via the editors map.
propertyUpdated(dynamic value) → void
Forwards a property-change notification to Inspector.onUpdatedProperty.
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited