init_screen

An easy to use, multipurpose init screen to introduce your app

Example usage

The most basic example would be to return the InitScreen class, for example in your login activity:

@override
build(BuildContext context) {
    return InitScreen([Text("hi"), Text("am"), Text("sample content")]);
}

This creates a init screen and displays its' three children.
You can throw in any Widget you like but be aware that InitScreen just centers them.
You must supply a layout yourself.

Modification

You can change a lot of behavior and stuff surrounding the InitScreen class.
For a complete list please see the InitScreen class.

But heres an example of how to change the NavButtons:

class MyInitScreen extends State<MyHomePage> {

    // that one is important! Don't miss out that the GlobalKey must be for InitScreenState
    final GlobalKey<InitScreenState> _key = GlobalKey();

    _buildWithCustomNavs() {
        return InitScreen(
            // children to display
            [Text("test"), Text("[3]")],
            key: _key, // needed for callback
            customNavButtonBuilder: (index) { // custom NavButton builder
                return IconButton(
                    icon: Icon(Icons.ac_unit),
                    // must use the public callback
                    onPressed: () => _key.currentState.navBtnClick(index),
                );
            },
        );
    }

    @override
    Widget build(BuildContext context) {
        return _buildWithCustomNavs();
    }
}

Libraries

init_screen