paint abstract method

void paint(
  1. InfinityModelConfig config,
  2. InfinityModelController controller,
  3. PaintViewPort viewPort,
  4. T model,
  5. Matrix4 matrix,
  6. int vertexIndex,
  7. Float32List zIndices,
  8. Int32List colors,
  9. Float32List vertices,
)

Fills the buffer with the Model3D data.

Implementation

void paint(
  InfinityModelConfig config,
  InfinityModelController controller,
  PaintViewPort viewPort,
  T model,
  Matrix4 matrix,
  int vertexIndex,
  Float32List zIndices,
  Int32List colors,
  Float32List vertices,
);