InfiniteListView class

ListView that once the bottom is reach call nextData to load more element until hasNext is false Use loadingWidget to have a custom loading widget

Inheritance

Constructors

InfiniteListView({required Widget itemBuilder(BuildContext, int), required int itemCount, required void nextData(), Key? key, Axis scrollDirection = Axis.vertical, bool reverse = false, EdgeInsetsGeometry? padding, bool addAutomaticKeepAlives = true, bool addRepaintBoundaries = true, bool addSemanticIndexes = true, double? cacheExtent, ScrollController? controller, bool? primary, ScrollPhysics? physics, bool shrinkWrap = false, Widget? loadingWidget, double scrollThreshold = 300, bool hasNext = false})
ListView that once the bottom is reach call nextData to load more element until hasNext is false Use loadingWidget to have a custom loading widget
const
InfiniteListView.separated({required Widget itemBuilder(BuildContext, int), required int itemCount, required void nextData(), required dynamic separatorBuilder(BuildContext, int), Key? key, int? semanticChildCount, double? itemExtent, Axis scrollDirection = Axis.vertical, bool reverse = false, EdgeInsetsGeometry? padding, bool addAutomaticKeepAlives = true, bool addRepaintBoundaries = true, bool addSemanticIndexes = true, double? cacheExtent, ScrollController? controller, bool? primary, ScrollPhysics? physics, bool shrinkWrap = false, Widget? loadingWidget, double scrollThreshold = 300, bool hasNext = false})
ListView that once the bottom is reach call nextData to load more element until hasNext is false Use loadingWidget to have a custom loading widget This constructor allow a separatorBuilder for you to add a divider or equivalent
const

Properties

addAutomaticKeepAlives bool
final
addRepaintBoundaries bool
final
addSemanticIndexes bool
final
cacheExtent double?
final
controller ScrollController?
final
hashCode int
The hash code for this object.
no setterinherited
hasNext bool
final
itemBuilder Widget Function(BuildContext, int)
final
itemCount int
final
itemExtent double?
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
loadingWidget Widget?
final
nextData → void Function()
final
padding EdgeInsetsGeometry?
final
physics ScrollPhysics?
final
primary bool?
final
reverse bool
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scrollDirection Axis
final
scrollThreshold double
final
semanticChildCount int?
final
shrinkWrap bool
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<StatefulWidget>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited