centerOnScreenOffset method

void centerOnScreenOffset(
  1. Offset ssOffset, {
  2. Duration? duration,
  3. bool animate = true,
})

Center the canvas so that the given screen-space offset is at the center of the viewport.

Implementation

void centerOnScreenOffset(
  Offset ssOffset, {
  Duration? duration,
  bool animate = true,
}) {
  centerOnGridOffset(
    ssToGs(ssOffset, _gsTopLeftOffset, _scale),
    animate: animate,
  );
}