pan method
Implementation
void pan(Offset delta) {
if (delta == Offset.zero) return;
final translationMatrix = Matrix4.identity()..translate(delta.dx, delta.dy);
transform = translationMatrix * _transform;
}
void pan(Offset delta) {
if (delta == Offset.zero) return;
final translationMatrix = Matrix4.identity()..translate(delta.dx, delta.dy);
transform = translationMatrix * _transform;
}