update method
Sends an update to connected clients and records the new values.
Implementation
void update(SetVector update) {
final key = (update.device, update.name);
final current = _definitions[key];
if (current != null) _definitions[key] = _apply(current, update);
for (final connection in connections) {
if (!connection._wants(update.device, update.name)) continue;
if (update is SetBlobVector) {
if (connection.blobMode(update.device, update.name) == BlobMode.never) {
continue;
}
} else if (connection.blobMode(update.device, update.name) ==
BlobMode.only) {
continue;
}
connection.send(update);
}
}