IconButtonConfig class
These configs are used to pass data to the icon buttons in the IncrementDecrementFormField
Constructors
- IconButtonConfig({Key? key, required Icon icon, ButtonStyle? style, EdgeInsetsGeometry padding = const EdgeInsets.all(8.0), bool autofocus = false, AlignmentGeometry alignment = Alignment.center, Color? color, BoxConstraints? constraints, Color? disabledColor, bool enableFeedback = true, Color? focusColor, FocusNode? focusNode, Color? highlightColor, Color? hoverColor, double? iconSize, bool? isSelected, MouseCursor? mouseCursor, Widget? selectedIcon, Color? splashColor, double? splashRadius, String? tooltip, VisualDensity? visualDensity})
-
const
Properties
- alignment → AlignmentGeometry
-
final
- autofocus → bool
-
final
- color → Color?
-
final
- constraints → BoxConstraints?
-
final
- disabledColor → Color?
-
final
- enableFeedback → bool
-
final
- focusColor → Color?
-
final
- focusNode → FocusNode?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- highlightColor → Color?
-
final
- hoverColor → Color?
-
final
- icon → Icon
-
final
- iconSize → double?
-
final
- isSelected → bool?
-
final
- key → Key?
-
final
- mouseCursor → MouseCursor?
-
final
- padding → EdgeInsetsGeometry
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- selectedIcon → Widget?
-
final
- splashColor → Color?
-
final
- splashRadius → double?
-
final
- style → ButtonStyle?
-
final
- tooltip → String?
-
final
- visualDensity → VisualDensity?
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited