NetClient class
Methods
-
adminBusinessDetail({required bool cache})
→ Future<EasyPacket<Business>>
-
管理员加载商户信息
-
adminBusinessUpdate({required Map<String, dynamic> fields, String? code, String? newcode})
→ Future<EasyPacket<void>>
-
管理员更新商户信息
-
adminCustomXDeny({required int no, required dynamic xid, required int deny, Map<String, dynamic> fields = const {}, bool update = false})
→ Future<EasyPacket<void>>
-
管理员设置数据状态
-
adminCustomXList({required int no, required int page, int deny = 0, String keywords = '', Map<String, dynamic> eqFilter = const {}})
→ Future<EasyPacket<ComPage<CustomX>>>
-
管理员获取数据列表
-
adminErrorList({required int page, required bool finished})
→ Future<EasyPacket<ComPage<LogError>>>
-
管理员获取异常列表
-
adminErrorState({required dynamic id, required bool finished})
→ Future<EasyPacket<void>>
-
管理员设置异常状态
-
adminLoginList({required int page, required int start, required int end})
→ Future<EasyPacket<ComPage<LogLogin>>>
-
管理员获取登录列表
-
adminMessageDetail({required dynamic id})
→ Future<EasyPacket<Message>>
-
加载消息详细信息
-
adminPaymentList({required int page, required List<int> types, required List<int> states, int? substate})
→ Future<EasyPacket<ComPage<Payment>>>
-
管理员获取订单列表
-
adminPaymentState({required dynamic id, required int substate})
→ Future<EasyPacket<void>>
-
管理员设置订单状态(仅支持已完成事务的提现订单设置substate状态,后续实现自动提现转账功能后后会禁用此功能)
-
adminReportList({required int page, required int type, required int state, int? customXNo})
→ Future<EasyPacket<ComPage<LogReport>>>
-
管理员获取反馈列表
-
adminReportState({required dynamic id, required int state})
→ Future<EasyPacket<void>>
-
管理员设置反馈状态
-
adminTeamDeny({required dynamic tid, required int deny})
→ Future<EasyPacket<void>>
-
管理员设置群组状态
-
adminTeamIcon({required dynamic tid, required String icon})
→ Future<EasyPacket<void>>
-
管理员设置群组图标
-
adminTeamList({required int page, int deny = 0, String keywords = ''})
→ Future<EasyPacket<ComPage<Team>>>
-
管理员获取群组列表
-
adminUserDeny({required dynamic uid, required int deny})
→ Future<EasyPacket<void>>
-
管理员设置用户状态
-
adminUserList({required int page, int deny = 0, String keywords = ''})
→ Future<EasyPacket<ComPage<User>>>
-
管理员获取用户列表
-
alipayStart({required int goodsNo})
→ Future<EasyPacket<String?>>
-
支付宝充值下单
-
appConfigure()
→ Future<EasyPacket<void>>
-
获取应用程序配置信息
-
attachUpload({required int type, required List<List<int>> fileBytes, required dynamic mediaType})
→ Future<EasyPacket<List<Metadata>>>
-
文件上传,
type
为Constant.metaTypeMessage或Constant.metaTypeForever
-
connect({void onopen()?, void onclose(int code, String reason)?, void onerror(String error)?, void onretry(int count)?, void onheart(int second, int delay)?})
→ void
-
登录后连接到服务器,请确保在登录之后再调用这个方法
-
createSession({UserShip? usership, TeamShip? teamship})
→ Session
-
创建会话
-
cusmarkLoad({required ComPage<CustomX> comPage, required bool reload, bool body1 = false, bool body2 = false, bool body3 = false})
→ Future<EasyPacket<bool>>
-
加载自定义标记列表,
reload
为true时清除缓存重新加载,返回值EasyPacket.extra字段为true时表示已加载全部数据。
-
cusstarLoad({required ComPage<CustomX> comPage, required bool reload, bool body1 = false, bool body2 = false, bool body3 = false})
→ Future<EasyPacket<bool>>
-
加载自定义收藏列表,
reload
为true时清除缓存重新加载,返回值EasyPacket.extra字段为true时表示已加载全部数据。
-
customXDelete({required int no, required dynamic id, int? rno1, int? rno2, int? rno3})
→ Future<EasyPacket<void>>
-
删除自定义数据,
no
为数据集合分类序号,该操作是永久删除数据
-
customXDetail({required int no, required dynamic id, int hot1 = 0, int hot2 = 0, dynamic hotx = 0, bool body1 = false, bool body2 = false, bool body3 = false})
→ Future<EasyPacket<CustomX>>
-
读取自定义数据,
no
为数据集合分类序号,hot1
不为0时CustomX.hot1自增减1,hot2
不为0时CustomX.hot2自增减1,hotx
不为0时CustomX.hotx自增减hotx
-
customXInsert({required int no, dynamic rid1, dynamic rid2, dynamic rid3, int? int1, int? int2, int? int3, String? str1, String? str2, String? str3, DbJsonWraper? body1, DbJsonWraper? body2, DbJsonWraper? body3, int? state1, int? state2, int? state3, int? rno1, int? rno2, int? rno3, dynamic target, dynamic earner, int? rmbfen, int? virval})
→ Future<EasyPacket<CustomX>>
-
创建自定义数据,
no
为数据集合分类序号,返回数据包含全部字段
-
customXLoad({required ComPage<CustomX> comPage, required bool reload, Map<String, dynamic> eqFilter = const {}, Map<String, dynamic> neFilter = const {}, Map<String, dynamic> matchFilter = const {}, Map<String, dynamic> sorter = const {}, bool body1 = false, bool body2 = false, bool body3 = false})
→ Future<EasyPacket<bool>>
-
加载自定义数据列表,
reload
为true时清除缓存重新加载,返回值EasyPacket.extra字段为true时表示已加载全部数据。
-
customXMark({required int no, required dynamic id, double? score, bool body1 = false, bool body2 = false, bool body3 = false})
→ Future<EasyPacket<CustomX>>
-
标记自定义数据,
no
为数据集合分类序号,score
为null时存在对应标记则删除否则添加,score
不为null时会将Cusmark.score字段设置为score
-
customXStar({required int no, required dynamic id, bool body1 = false, bool body2 = false, bool body3 = false})
→ Future<EasyPacket<CustomX>>
-
收藏自定义数据,
no
为数据集合分类序号,数据存在则删除否则添加
-
customXUpdate({required int no, required dynamic id, required Map<String, dynamic> fields, bool update = false, bool body1 = false, bool body2 = false, bool body3 = false})
→ Future<EasyPacket<CustomX>>
-
更新自定义数据,
no
为数据集合分类序号,update
为true时,会将CustomX.update字段更新为当前时间
-
doLogError({int clientVersion = 0, String deviceType = 'terminal', String deviceVersion = '0.0', Map<String, dynamic> deviceDetail = const {}, Map<String, dynamic> errorDetail = const {}, int errorTime = 0})
→ Future<EasyPacket<void>>
-
记录异常日志
-
doLogLogin({int clientVersion = 0, String deviceType = 'terminal', String deviceVersion = '0.0', Map<String, dynamic> deviceDetail = const {}})
→ Future<EasyPacket<void>>
-
记录登录日志
-
doLogReport({required int type, String image = '', dynamic relation, String? host, String? href, int? customXNo, dynamic customXId, String desc = ''})
→ Future<EasyPacket<void>>
-
记录反馈日志
-
getNickForMsgShip({required dynamic sid, required int from, required dynamic uid})
→ String
-
获取昵称
-
getTeam(dynamic tid)
→ Team
-
读取群组
-
getTeamShip(dynamic tid)
→ TeamShip?
-
读取群组关系
-
getTeamUser(dynamic tid, dynamic uid)
→ TeamShip?
-
读取群组成员
-
getTeamuserState(dynamic tid)
→ NetClientAzState
-
读取群组成员状态
-
getUser(dynamic uid)
→ User
-
读取用户
-
getUserShip(dynamic uid)
→ UserShip?
-
读取好友关系
-
getWaitShip(dynamic uid)
→ UserShip?
-
读取好友申请
-
iospayStart({required int goodsNo, required String inpayId, required String verifyData})
→ Future<EasyPacket<void>>
-
苹果充值下单
-
isMessageSendForSession(Session session, EasyPacket packet)
→ bool
-
packet
是否为对应session
的消息推送
-
loginByApple({required String appleUid, required String appleUname, required String authorizationCode, String? identityToken})
→ Future<EasyPacket<void>>
-
通过Apple账号登录
-
loginByNoPwd({required String no, required String pwd})
→ Future<EasyPacket<void>>
-
使用User.no和User.pwd进行登录
-
loginByPhone({required String phone, required String code, String? no, String? pwd})
→ Future<EasyPacket<void>>
-
使用
phone
和验证码code
进行登录。分为三种场景:
-
loginByToken({required dynamic uid, required String token})
→ Future<EasyPacket<void>>
-
使用User.id和User.token进行登录
-
loginByWechat({required String wechatCode})
→ Future<EasyPacket<void>>
-
通过Wechat账号登录
-
messageDetail({required dynamic id})
→ Future<EasyPacket<Message>>
-
加载消息详细信息
-
messageLoad({required Session session, required bool reload})
→ Future<EasyPacket<bool>>
-
加载会话消息列表,
reload
为true时清除缓存重新加载,返回值EasyPacket.extra字段为true时表示已加载全部数据
-
messageSendCustomContent({required dynamic sid, required int from, String? title, String? body, dynamic shareCardId, String? shareIconUrl, List<String>? shareHeadUrl, String? shareLinkUrl, required int customType, String? customShort, })
→ Future<EasyPacket<void>>
-
发送消息-自定义消息,
customType
为自定义类型,customExtra
为扩展数据
-
messageSendImage({required dynamic sid, required int from, required String shareLinkUrl, int mediaMillis = 0})
→ Future<EasyPacket<void>>
-
发送消息-图片消息,
mediaMillis
为图片播放毫秒时长
-
messageSendRealtimeLocal({required dynamic sid, required int from, required List mediaUids})
→ Future<EasyPacket<void>>
-
发送消息-实时位置电话
-
messageSendRealtimeShare({required dynamic sid, required int from, required List mediaUids})
→ Future<EasyPacket<void>>
-
发送消息-实时屏幕共享
-
messageSendRealtimeVideo({required dynamic sid, required int from, required List mediaUids})
→ Future<EasyPacket<void>>
-
发送消息-实时视频电话
-
messageSendRealtimeVoice({required dynamic sid, required int from, required List mediaUids})
→ Future<EasyPacket<void>>
-
发送消息-实时语音电话
-
messageSendRedpackLuckly({required dynamic sid, required int from, required String body, required int rmbfenTotal, required int rmbfenCount, String? cashPassword})
→ Future<EasyPacket<void>>
-
发送消息-幸运红包,
rmbfenTotal
为红包总金额,rmbfenCount
为红包个数
-
messageSendRedpackNormal({required dynamic sid, required int from, required String body, required int rmbfenTotal, required int rmbfenCount, String? cashPassword})
→ Future<EasyPacket<void>>
-
发送消息-普通红包,
rmbfenTotal
为红包总金额,rmbfenCount
为红包个数
-
messageSendShareCardTeam({required dynamic sid, required int from, required String title, required String body, required dynamic shareCardId, required String shareIconUrl, required List<String> shareHeadUrl})
→ Future<EasyPacket<void>>
-
发送消息-群组名片
-
messageSendShareCardUser({required dynamic sid, required int from, required String title, required String body, required dynamic shareCardId, required String shareIconUrl, required List<String> shareHeadUrl})
→ Future<EasyPacket<void>>
-
发送消息-用户名片
-
messageSendShareHtmlPage({required dynamic sid, required int from, required String title, required String body, required String shareIconUrl, required String shareLinkUrl})
→ Future<EasyPacket<void>>
-
发送消息-网页分享
-
messageSendShareLocation({required dynamic sid, required int from, required Location shareLocation})
→ Future<EasyPacket<void>>
-
发送消息-位置分享
-
messageSendText({required dynamic sid, required int from, required String body})
→ Future<EasyPacket<void>>
-
发送消息-文本消息
-
messageSendVideo({required dynamic sid, required int from, required String shareLinkUrl, int mediaMillis = 0})
→ Future<EasyPacket<void>>
-
发送消息-视频消息,
mediaMillis
为视频播放毫秒时长
-
messageSendVoice({required dynamic sid, required int from, required String shareLinkUrl, int mediaMillis = 0})
→ Future<EasyPacket<void>>
-
发送消息-语音消息,
mediaMillis
为语音播放毫秒时长
-
messageUpdate({required dynamic id, bool mediaPlayed = false, bool redpackGrab = false, bool realtimeStart = false, bool realtimeEnd = false})
→ Future<EasyPacket<void>>
-
更新消息交互数据,
mediaPlayed
为true表示标记媒体附件已播放,redpackGrab
为true表示本次操作为抢红包,realtimeStart
为true表示实时媒体电话开始,realtimeEnd
为true表示实时媒体电话结束
-
messageWebrtc({required dynamic id, required dynamic toUid, required Map<String, dynamic> signals})
→ Future<EasyPacket<void>>
-
发送实时媒体信令,
toUid
为null时将信令广播给全部参与者,toUid
不为null时将信令发送给指定参与者
-
noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
-
parseMessageFromSendOrUpdate(EasyPacket packet)
→ Message
-
从
packet
中解析出Message实例
-
parseTeamShipFromSendOrUpdate(EasyPacket packet)
→ TeamShip
-
从
packet
中解析出TeamShip实例
-
parseUserShipFromSendOrUpdate(EasyPacket packet)
→ UserShip
-
从
packet
中解析出UserShip实例
-
paymentCashout({required int rmbfen, required String accountTp, required String accountNo, String? cashPassword})
→ Future<EasyPacket<void>>
-
创建提现交易订单
-
paymentLoad({required ComPage<Payment> comPage, required bool reload, required int start, required int end})
→ Future<EasyPacket<bool>>
-
加载交易账单列表,
reload
为true时清除缓存重新加载,返回值EasyPacket.extra字段为true时表示已加载全部数据
-
paymentVirtual({required bool valueMode, required int customXNo, required dynamic customXId, int? goodsNo, String? cashPassword})
→ Future<EasyPacket<void>>
-
创建虚拟交易订单
-
release()
→ void
-
销毁长连接,释放缓存
-
sendRandcode({required String phone})
→ Future<EasyPacket<void>>
-
发送验证码到
phone
-
setOnMessageSendListener(void ondata(EasyPacket packet), {required bool remove})
→ void
-
设置收到新的聊天消息的监听器
-
setOnMessageUpdateListener(void ondata(EasyPacket packet), {required bool remove})
→ void
-
设置消息数据发生变化的监听器
-
setOnMessageWebrtcListener(void ondata(EasyPacket packet), {required bool remove})
→ void
-
设置收到实时媒体信令的监听器
-
setOnTeamFetchedWatcher(void ondata(EasyPacket packet), {required bool remove})
→ void
-
设置群组信息获取完成的监听器---此事件由本地触发
-
setOnTeamShipUpdateListener(void ondata(EasyPacket packet), {required bool remove})
→ void
-
设置群组关系发生变化的监听器
-
setOnTeamUpdateListener(void ondata(EasyPacket packet), {required bool remove})
→ void
-
设置群组信息发生变化的监听器
-
setOnUserFetchedWatcher(void ondata(EasyPacket packet), {required bool remove})
→ void
-
设置用户信息获取完成的监听器---此事件由本地触发
-
setOnUserShipUpdateListener(void ondata(EasyPacket packet), {required bool remove})
→ void
-
设置用户关系发生变化的监听器
-
setOnUserUpdateListener(void ondata(EasyPacket packet), {required bool remove})
→ void
-
设置我的信息发生变化的监听器
-
setOnWaitShipUpdateListener(void ondata(EasyPacket packet), {required bool remove})
→ void
-
设置好友申请发生变化的监听器
-
teamCreate({required List uids})
→ Future<EasyPacket<void>>
-
创建新的群组
-
teamFetch({required List tids})
→ Future<EasyPacket<List<Team>>>
-
批量获取群组
-
teamMember({required dynamic tid})
→ Future<EasyPacket<List<TeamShip>>>
-
获取群组成员
-
teamSearch({required String keywords})
→ Future<EasyPacket<List<Team>>>
-
获取Team.no为
keywords
或 Team.nick为keywords
的群组列表
-
teamShipApply({required dynamic tid, dynamic fid, required int from, String apply = ''})
→ Future<EasyPacket<void>>
-
主动加入群组
-
teamShipNone({required Object tid, required dynamic uid})
→ Future<EasyPacket<void>>
-
主动退出群组 或 将成员移除群组
-
teamShipPass({required Object tid, required List uids})
→ Future<EasyPacket<void>>
-
拉人进入群组
-
teamShipQuery({required dynamic tid, dynamic fid, required int from})
→ Future<EasyPacket<TeamShip>>
-
查询群组关系
-
teamShipUpdate({required dynamic id, required Map<String, dynamic> fields})
→ Future<EasyPacket<void>>
-
更新群组关系
-
teamUpdate({required dynamic tid, required Map<String, dynamic> fields})
→ Future<EasyPacket<void>>
-
更新群组信息
-
teamUserAuth({required dynamic tid, required dynamic uid, required String host, required int millis, required String sign})
→ Future<EasyPacket<DbJsonWraper>>
-
群组网页授权获取用户信息
-
toString()
→ String
-
A string representation of this object.
inherited
-
userDestroy()
→ Future<EasyPacket<void>>
-
永久注销账号
-
userEnter()
→ Future<EasyPacket<void>>
-
长连接登入
-
userFetch({required List uids})
→ Future<EasyPacket<List<User>>>
-
批量获取用户
-
userLeave()
→ Future<EasyPacket<void>>
-
长连接登出
-
userSearch({required String keywords})
→ Future<EasyPacket<List<User>>>
-
获取User.no为
keywords
或 User.phone为keywords
的用户列表
-
userShipApply({required dynamic uid, dynamic fid, required int from, String apply = ''})
→ Future<EasyPacket<void>>
-
发起好友申请
-
userShipNone({required dynamic uid})
→ Future<EasyPacket<void>>
-
拒绝好友申请 或 解除好友关系
-
userShipPass({required dynamic uid})
→ Future<EasyPacket<void>>
-
同意好友申请
-
userShipQuery({required dynamic uid, dynamic fid, required int from})
→ Future<EasyPacket<UserShip>>
-
查询好友关系
-
userShipUpdate({required dynamic id, required Map<String, dynamic> fields})
→ Future<EasyPacket<void>>
-
更新用户关系
-
userUpdate({required dynamic uid, required Map<String, dynamic> fields, String? code, String? newcode})
→ Future<EasyPacket<void>>
-
更新我的信息
-
validateHost({required String value})
→ Future<EasyPacket<bool>>
-
验证域名是否允许访问
-
wechatStart({required int goodsNo})
→ Future<EasyPacket<Map<String, dynamic>?>>
-
微信充值下单