TargetFocus class

Constructors

TargetFocus({dynamic identify, GlobalKey<State<StatefulWidget>>? keyTarget, TargetPosition? targetPosition, List<TargetContent>? contents, ShapeLightFocus? shape, double? radius, Color? color, bool enableOverlayTab = false, bool enableTargetTab = true, AlignmentGeometry? alignSkip, double? paddingFocus, Duration? focusAnimationDuration, Tween<double>? pulseVariation})

Properties

alignSkip → AlignmentGeometry?
final
color → Color?
final
contents → List<TargetContent>?
final
enableOverlayTab → bool
final
enableTargetTab → bool
final
focusAnimationDuration → Duration?
final
hashCode → int
The hash code for this object.
no setterinherited
identify → dynamic
final
keyTarget → GlobalKey<State<StatefulWidget>>?
final
paddingFocus → double?
final
pulseVariation → Tween<double>?
final
radius → double?
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
shape → ShapeLightFocus?
final
targetPosition → TargetPosition?
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited