openPlayground method
Implementation
Future<void> openPlayground(
BuildContext context,
MediaEntity entity,
) async {
select(entity, context);
_accessCamera = true;
MediaEntity? pickedEntity;
final route = SlideTransitionPageRoute<MediaEntity>(
builder: Playground(
background: PhotoBackground(bytes: entity.bytes),
enableOverlay: true,
),
beguinHorizontal: true,
endHorizontal: false,
transitionDuration: const Duration(milliseconds: 300),
);
if (fullScreenMode) {
pickedEntity = await Navigator.of(context).pushReplacement(route);
} else {
pickedEntity = await Navigator.of(context).push(route);
_closeOnCameraSelect();
}
var entities = [...value.selectedEntities];
if (pickedEntity != null) {
entities.add(entity);
_onChanged?.call(entity, false);
_onSubmitted?.call(entities);
}
_accessCamera = false;
_completer.complete(entities);
}