magickShearImage method
MagickShearImage() slides one edge of an image along the X or Y axis, creating a parallelogram. An X direction shear slides an edge along the X axis, while a Y direction shear slides an edge along the Y axis. The amount of the shear is controlled by a shear angle. For X direction shears, x_shear is measured relative to the Y axis, and similarly, for Y direction shears y_shear is measured relative to the X axis. Empty triangles left over from shearing the image are filled with the background color.
This method runs inside an isolate different from the main isolate.
background
: the background pixel wand.xShear
: the number of degrees to shear the image.yShear
: the number of degrees to shear the image.
Implementation
Future<bool> magickShearImage({
required PixelWand background,
required double xShear,
required double yShear,
}) async =>
await _magickCompute(
_magickShearImage,
_MagickShearImageParams(
_wandPtr.address,
background._wandPtr.address,
xShear,
yShear,
),
);