drawPathCurveToQuadraticBezierRelative method
void
drawPathCurveToQuadraticBezierRelative({})
DrawPathCurveToQuadraticBezierRelative() draws a quadratic Bezier curve from the current point to (x,y) using (x1,y1) as the control point using relative coordinates. At the end of the command, the new current point becomes the final (x,y) coordinate pair used in the polybezier.
x1
x ordinate of the control pointy1
y ordinate of the control pointx
x ordinate of final pointy
y ordinate of final point
Implementation
void drawPathCurveToQuadraticBezierRelative({
required double x1,
required double y1,
required double x,
required double y,
}) =>
_magickWandBindings.DrawPathCurveToQuadraticBezierRelative(
_wandPtr,
x1,
y1,
x,
y,
);