drawGetOpacity method
DrawGetOpacity() returns the alpha used when drawing with the fill or stroke color or texture. Fully opaque is 1.0.
Implementation
double drawGetOpacity() => _magickWandBindings.DrawGetOpacity(_wandPtr);
DrawGetOpacity() returns the alpha used when drawing with the fill or stroke color or texture. Fully opaque is 1.0.
double drawGetOpacity() => _magickWandBindings.DrawGetOpacity(_wandPtr);