drawSetFillOpacity method

void drawSetFillOpacity(
  1. double fillOpacity
)

DrawSetFillOpacity() sets the alpha to use when drawing using the fill color or fill texture. Fully opaque is 1.0.

  • fillOpacity : fill opacity

Implementation

void drawSetFillOpacity(double fillOpacity) =>
    _magickWandBindings.DrawSetFillOpacity(_wandPtr, fillOpacity);