drawSetOpacity method

void drawSetOpacity(
  1. double opacity
)

DrawSetOpacity() sets the alpha to use when drawing using the fill or stroke color or texture. Fully opaque is 1.0.

  • opacity : fill and stroke opacity. The value 1.0 is opaque.

Implementation

void drawSetOpacity(double opacity) =>
    _magickWandBindings.DrawSetOpacity(_wandPtr, opacity);