addSlice method
Add a channel slice
to the
Implementation
void addSlice(HdrSlice slice) {
final ch = slice.name;
slices[ch] = slice;
switch (ch) {
case R:
red = slice;
break;
case G:
green = slice;
break;
case B:
blue = slice;
break;
case A:
alpha = slice;
break;
case Z:
depth = slice;
break;
}
}