VP8Filter class Null safety
Constructors
Properties
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
hFilter8(
InputBuffer u, InputBuffer v, int stride, int thresh, int? ithresh, int hev_thresh) → void -
hFilter8i(
InputBuffer u, InputBuffer v, int stride, int thresh, int ithresh, int hev_thresh) → void -
hFilter16(
InputBuffer p, int stride, int thresh, int? ithresh, int hev_thresh) → void -
hFilter16i(
InputBuffer p, int stride, int thresh, int? ithresh, int hev_thresh) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
simpleHFilter16(
InputBuffer p, int stride, int thresh) → void -
simpleHFilter16i(
InputBuffer p, int stride, int thresh) → void -
simpleVFilter16(
InputBuffer p, int stride, int thresh) → void -
simpleVFilter16i(
InputBuffer p, int stride, int thresh) → void -
toString(
) → String -
A string representation of this object. [...]
inherited
-
transform(
InputBuffer src, InputBuffer dst, bool doTwo) → void -
transformAC3(
InputBuffer src, InputBuffer dst) → void -
transformDC(
InputBuffer src, InputBuffer dst) → void -
transformDCUV(
InputBuffer src, InputBuffer dst) → void -
transformOne(
InputBuffer src, InputBuffer dst) → void -
transformUV(
InputBuffer src, InputBuffer dst) → void -
vFilter8(
InputBuffer u, InputBuffer v, int stride, int thresh, int? ithresh, int hev_thresh) → void -
vFilter8i(
InputBuffer u, InputBuffer v, int stride, int thresh, int ithresh, int hev_thresh) → void -
vFilter16(
InputBuffer p, int stride, int thresh, int? ithresh, int hev_thresh) → void -
vFilter16i(
InputBuffer p, int stride, int thresh, int? ithresh, int hev_thresh) → void
Operators
-
operator ==(
Object other) → bool -
The equality operator. [...]
inherited
Static Properties
Static Methods
-
AVG2(
int a, int b) → int -
AVG3(
int a, int b, int c) → int -
DC4(
InputBuffer dst) → void -
DC8uv(
InputBuffer dst) → void -
DC8uvNoLeft(
InputBuffer dst) → void -
DC8uvNoTop(
InputBuffer dst) → void -
DC8uvNoTopLeft(
InputBuffer dst) → void -
DC16(
InputBuffer dst) → void -
DC16NoLeft(
InputBuffer dst) → void -
DC16NoTop(
InputBuffer dst) → void -
DC16NoTopLeft(
InputBuffer dst) → void -
DST(
int x, int y) → int -
HD4(
InputBuffer dst) → void -
HE4(
InputBuffer dst) → void -
HE8uv(
InputBuffer dst) → void -
HE16(
InputBuffer dst) → void -
HU4(
InputBuffer dst) → void -
LD4(
InputBuffer dst) → void -
Put8x8uv(
int value, InputBuffer dst) → void -
Put16(
int v, InputBuffer dst) → void -
RD4(
InputBuffer dst) → void -
TM4(
InputBuffer dst) → void -
TM8uv(
InputBuffer dst) → void -
TM16(
InputBuffer dst) → void -
trueMotion(
InputBuffer dst, int size) → void -
VE4(
InputBuffer dst) → void -
VE8uv(
InputBuffer dst) → void -
VE16(
InputBuffer dst) → void -
VL4(
InputBuffer dst) → void -
VR4(
InputBuffer dst) → void
Constants
- kC1 → const int
-
20091 + (1 << 16)
- kC2 → const int
-
35468
-
PredChroma8
→ const List<
void Function(InputBuffer dst)> -
[DC8uv, TM8uv, VE8uv, HE8uv, DC8uvNoTop, DC8uvNoLeft, DC8uvNoTopLeft]
-
PredLuma4
→ const List<
void Function(InputBuffer dst)> -
[DC4, TM4, VE4, HE4, RD4, VR4, LD4, VL4, HD4, HU4]
-
PredLuma16
→ const List<
void Function(InputBuffer dst)> -
[DC16, TM16, VE16, HE16, DC16NoTop, DC16NoLeft, DC16NoTopLeft]