SceneArray.fromReader constructor
SceneArray.fromReader(
- TeleportObjectReader reader
Implementation
factory SceneArray.fromReader(TeleportObjectReader reader) {
final instance = SceneArray();
TeleportField? field;
while ((field = reader.next()) != null) {
if (field!.isNull) continue;
switch (field.fieldId) {
case fieldIdSerializerType: {
instance.serializerType = field.asInt32();
break;
}
case fieldIdType: {
instance.type_ = field.asString();
break;
}
case fieldIdSubId: {
instance.subId = field.asString();
break;
}
case fieldIdElementOffset: {
instance.elementOffset = field.asInt32();
break;
}
case fieldIdElementCount: {
instance.elementCount = field.asInt32();
break;
}
case fieldIdByteOffset: {
instance.byteOffset = field.asInt32();
break;
}
case fieldIdTypeSize: {
instance.typeSize = field.asInt32();
break;
}
case fieldIdStrideSize: {
instance.strideSize = field.asInt32();
break;
}
case fieldIdByteArray: {
instance.byteArray = field.asBinary();
break;
}
}
}
return instance;
}