SceneArray.fromReader constructor

SceneArray.fromReader(
  1. TeleportObjectReader reader
)

Implementation

factory SceneArray.fromReader(TeleportObjectReader reader) {
    final instance = SceneArray();
    TeleportField? field;
    while ((field = reader.next()) != null) {
        if (field!.isNull) continue;
        switch (field.fieldId) {
            case fieldIdSerializerType: {
                instance.serializerType = field.asInt32();
                break;
            }
            case fieldIdType: {
                instance.type_ = field.asString();
                break;
            }
            case fieldIdSubId: {
                instance.subId = field.asString();
                break;
            }
            case fieldIdElementOffset: {
                instance.elementOffset = field.asInt32();
                break;
            }
            case fieldIdElementCount: {
                instance.elementCount = field.asInt32();
                break;
            }
            case fieldIdByteOffset: {
                instance.byteOffset = field.asInt32();
                break;
            }
            case fieldIdTypeSize: {
                instance.typeSize = field.asInt32();
                break;
            }
            case fieldIdStrideSize: {
                instance.strideSize = field.asInt32();
                break;
            }
            case fieldIdByteArray: {
                instance.byteArray = field.asBinary();
                break;
            }
        }
    }
    return instance;
}