OnServerStatusPing constructor

OnServerStatusPing({
  1. Context? serverContext,
  2. ServerStatus status = ServerStatus.unknown,
  3. int userCount = 0,
  4. int clientCount = 0,
  5. int humanClientCount = 0,
  6. int idleTimeInSeconds = 0,
  7. double sentMessagesPerSecond = 0.0,
  8. double sentMessagesBandwidth = 0.0,
  9. int sentMessagesCount = 0,
  10. double receivedMessagesPerSecond = 0.0,
  11. double receivedMessagesBandwidth = 0.0,
  12. int receivedMessagesCount = 0,
  13. double processCpuUsage = 0.0,
  14. double processMemoryUsedMb = 0.0,
  15. double managedMemoryUsedMb = 0.0,
  16. String memoryInfo = '',
  17. bool isDoingBackgroundWork = false,
})

Implementation

OnServerStatusPing({
    this.serverContext,
    this.status = ServerStatus.unknown,
    this.userCount = 0,
    this.clientCount = 0,
    this.humanClientCount = 0,
    this.idleTimeInSeconds = 0,
    this.sentMessagesPerSecond = 0.0,
    this.sentMessagesBandwidth = 0.0,
    this.sentMessagesCount = 0,
    this.receivedMessagesPerSecond = 0.0,
    this.receivedMessagesBandwidth = 0.0,
    this.receivedMessagesCount = 0,
    this.processCpuUsage = 0.0,
    this.processMemoryUsedMb = 0.0,
    this.managedMemoryUsedMb = 0.0,
    this.memoryInfo = '',
    this.isDoingBackgroundWork = false,
});