ActionUpdateGfxShader.fromReader constructor

ActionUpdateGfxShader.fromReader(
  1. TeleportObjectReader reader
)

Implementation

factory ActionUpdateGfxShader.fromReader(TeleportObjectReader reader) {
    final instance = ActionUpdateGfxShader();
    TeleportField? field;
    while ((field = reader.next()) != null) {
        if (field!.isNull) continue;
        switch (field.fieldId) {
            case fieldIdName: {
                instance.name = field.asString();
                break;
            }
            case fieldIdFps: {
                instance.fps = field.asFloat32();
                break;
            }
            case fieldIdContent: {
                instance.content = field.asString();
                break;
            }
            case fieldIdContentHash: {
                instance.contentHash = field.asString();
                break;
            }
        }
    }
    return instance;
}