GameIcons constructor
const
GameIcons(
- String assetName, {
- Key? key,
- bool matchTextDirection = false,
- AssetBundle? bundle,
- String? package,
- double? width,
- double? height,
- BoxFit fit = BoxFit.contain,
- AlignmentGeometry alignment = Alignment.center,
- bool allowDrawingOutsideViewBox = false,
- WidgetBuilder? placeholderBuilder,
- Color? color,
- BlendMode colorBlendMode = BlendMode.srcIn,
- String? semanticsLabel,
- bool excludeFromSemantics = false,
- Clip clipBehavior = Clip.hardEdge,
- bool cacheColorFilter = false,
- SvgTheme? theme,
construct IconData
Implementation
const GameIcons(this.assetName,
{Key? key,
this.matchTextDirection = false,
this.bundle,
this.package,
this.width,
this.height,
this.fit = BoxFit.contain,
this.alignment = Alignment.center,
this.allowDrawingOutsideViewBox = false,
this.placeholderBuilder,
this.color,
this.colorBlendMode = BlendMode.srcIn,
this.semanticsLabel,
this.excludeFromSemantics = false,
this.clipBehavior = Clip.hardEdge,
this.cacheColorFilter = false,
this.theme})
: super(key: key);