destroy method

void destroy()
override

Destroys the object adapter and cleans up all resources held by the object adapter. If the object adapter has not yet been deactivated, destroy implicitly initiates the deactivation and waits for it to finish. Subsequent calls to destroy are ignored. Once destroy has returned, it is possible to create another object adapter with the same name.

@see #deactivate @see #waitForDeactivate @see Communicator#destroy

Implementation

void destroy() {}