ActionEnv<A extends TinkApplicationState<TinkWidgetInputBinding<ScreenModel, TinkWidgetHandler>, TinkWidgetOutputBinding<EventModel, TinkWidgetHandler>, TinkWorkflowBinding<EventModel, WorkflowModel, TinkWidgetHandler>, TinkVariable>, S extends ScreenModel> constructor

ActionEnv<A extends TinkApplicationState<TinkWidgetInputBinding<ScreenModel, TinkWidgetHandler>, TinkWidgetOutputBinding<EventModel, TinkWidgetHandler>, TinkWorkflowBinding<EventModel, WorkflowModel, TinkWidgetHandler>, TinkVariable>, S extends ScreenModel>(
  1. A state,
  2. Map<String, S> _screens(),
  3. Map<String, S> _components()
)

Implementation

ActionEnv(this.state, this._screens, this._components);