emitState abstract method

This allows an action to emit all its output states. It cannot emit any state it hasn't declared, doing so will potentially lead to unexpected behaviour so this will ignore any unknown states emitted Try to keep names simple and semantic - they're visible to the user and should imply their content/use e.g. user_id is better than uid Emitting a state with the same name as a previous state that has the same type will overwrite the previously emitted value action is the action that wants to emit the state. It determines which states are can be emitted. An action can only emit variables in its input and output list

Implementation

void emitState(TinkActionLike action, TinkVariableData state);