lerpValues property
Whether the animation should be lerped or not. If set to false, the animation value is used as is. If set to true, the animation value is interpolated between 0 and 1.
Implementation
final bool lerpValues;
Whether the animation should be lerped or not. If set to false, the animation value is used as is. If set to true, the animation value is interpolated between 0 and 1.
final bool lerpValues;